#ifndef _CSETSPRITEFILECOMMAND_H_
#define _CSETSPRITEFILECOMMAND_H_

#include "IDoUndoCommand.h"

class CSetSpriteFileCommand : public IDoUndoCommand
{
public:
	CSetSpriteFileCommand(int id, stringw newSpriteFile);

	void redo ();
	void undo ();

private:
	int m_id;
	int m_oldAnim;
	stringw m_oldSpriteFile;
	stringw m_newSpriteFile;
};

#endif
